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◆ __HIP_ARCH_HAS_3DGRID__
#define __HIP_ARCH_HAS_3DGRID__ (0) |
◆ __HIP_ARCH_HAS_DOUBLES__
#define __HIP_ARCH_HAS_DOUBLES__ (0) |
◆ __HIP_ARCH_HAS_DYNAMIC_PARALLEL__
#define __HIP_ARCH_HAS_DYNAMIC_PARALLEL__ (0) |
◆ __HIP_ARCH_HAS_FLOAT_ATOMIC_ADD__
#define __HIP_ARCH_HAS_FLOAT_ATOMIC_ADD__ (0) |
◆ __HIP_ARCH_HAS_GLOBAL_FLOAT_ATOMIC_EXCH__
#define __HIP_ARCH_HAS_GLOBAL_FLOAT_ATOMIC_EXCH__ (0) |
◆ __HIP_ARCH_HAS_GLOBAL_INT32_ATOMICS__
#define __HIP_ARCH_HAS_GLOBAL_INT32_ATOMICS__ (0) |
◆ __HIP_ARCH_HAS_GLOBAL_INT64_ATOMICS__
#define __HIP_ARCH_HAS_GLOBAL_INT64_ATOMICS__ (0) |
◆ __HIP_ARCH_HAS_SHARED_FLOAT_ATOMIC_EXCH__
#define __HIP_ARCH_HAS_SHARED_FLOAT_ATOMIC_EXCH__ (0) |
◆ __HIP_ARCH_HAS_SHARED_INT32_ATOMICS__
#define __HIP_ARCH_HAS_SHARED_INT32_ATOMICS__ (0) |
◆ __HIP_ARCH_HAS_SHARED_INT64_ATOMICS__
#define __HIP_ARCH_HAS_SHARED_INT64_ATOMICS__ (0) |
◆ __HIP_ARCH_HAS_SURFACE_FUNCS__
#define __HIP_ARCH_HAS_SURFACE_FUNCS__ (0) |
◆ __HIP_ARCH_HAS_SYNC_THREAD_EXT__
#define __HIP_ARCH_HAS_SYNC_THREAD_EXT__ (0) |
◆ __HIP_ARCH_HAS_THREAD_FENCE_SYSTEM__
#define __HIP_ARCH_HAS_THREAD_FENCE_SYSTEM__ (0) |
◆ __HIP_ARCH_HAS_WARP_BALLOT__
#define __HIP_ARCH_HAS_WARP_BALLOT__ (0) |
◆ __HIP_ARCH_HAS_WARP_FUNNEL_SHIFT__
#define __HIP_ARCH_HAS_WARP_FUNNEL_SHIFT__ (0) |
◆ __HIP_ARCH_HAS_WARP_SHUFFLE__
#define __HIP_ARCH_HAS_WARP_SHUFFLE__ (0) |
◆ __HIP_ARCH_HAS_WARP_VOTE__
#define __HIP_ARCH_HAS_WARP_VOTE__ (0) |
◆ HIP_INTERNAL_EXPORTED_API
#define HIP_INTERNAL_EXPORTED_API |
◆ HIP_PUBLIC_API