What is rocDecode?#
AMD GPUs contain one or more media engines (VCNs) that provide fully accelerated, hardware-based video decoding. Hardware decoders consume lower power than CPU-based decoders. Dedicated hardware decoders offload decoding tasks from the CPU, boosting overall decoding throughput. With proper power management, decoding on hardware decoders can lower the overall system power consumption and improve decoding performance.
Using the rocDecode API, you can decode compressed video streams while keeping the resulting YUV frames in video memory. With decoded frames in video memory, you can run video post-processing using ROCm HIP, thereby avoiding unnecessary data copies via the PCIe bus. You can post-process video frames using scaling or color conversion and augmentation kernels (on a GPU or host) in a format for GPU/CPU-accelerated inferencing and training.
In addition, you can use the rocDecode API to create multiple instances of video decoder based on the number of available VCNs in a GPU device. By configuring the decoder for a device, all available VCNs can be used seamlessly for decoding a batch of video streams in parallel.
For more information, refer to the Video decoding pipeline.