texture< T, texType, mode > Struct Template Reference#
texture< T, texType, mode > Struct Template Reference
#include <texture_types.h>
Inheritance diagram for texture< T, texType, mode >:
Collaboration diagram for texture< T, texType, mode >:
| Public Member Functions | |
| texture (int norm=0, enum hipTextureFilterMode fMode=hipFilterModePoint, enum hipTextureAddressMode aMode=hipAddressModeClamp) | |
| texture (int norm, enum hipTextureFilterMode fMode, enum hipTextureAddressMode aMode, struct hipChannelFormatDesc desc) | |
| Additional Inherited Members | |
|  Data Fields inherited from textureReference | |
| int | normalized | 
| enum hipTextureReadMode | readMode | 
| enum hipTextureFilterMode | filterMode | 
| enum hipTextureAddressMode | addressMode [3] | 
| struct hipChannelFormatDesc | channelDesc | 
| int | sRGB | 
| unsigned int | maxAnisotropy | 
| enum hipTextureFilterMode | mipmapFilterMode | 
| float | mipmapLevelBias | 
| float | minMipmapLevelClamp | 
| float | maxMipmapLevelClamp | 
| hipTextureObject_t | textureObject | 
| int | numChannels | 
| enum hipArray_Format | format | 
Constructor & Destructor Documentation
◆ texture() [1/2]
template<class T , int texType = hipTextureType1D, enum hipTextureReadMode mode = hipReadModeElementType> 
| 
 | inline | 
◆ texture() [2/2]
template<class T , int texType = hipTextureType1D, enum hipTextureReadMode mode = hipReadModeElementType> 
| 
 | inline | 
The documentation for this struct was generated from the following file:
- include/hip/texture_types.h