_vx_imagepatch_addressing_t Struct Reference#
_vx_imagepatch_addressing_t Struct Reference
The addressing image patch structure is used by the Host only to address pixels in an image patch. The fields of the structure are defined as: More...
#include <docs-6.0.0/amd_openvx/openvx/include/VX/vx_types.h>
Data Fields | |
vx_uint32 | dim_x |
Width of patch in X dimension in pixels. | |
vx_uint32 | dim_y |
Height of patch in Y dimension in pixels. | |
vx_int32 | stride_x |
Stride in X dimension in bytes. | |
vx_int32 | stride_y |
Stride in Y dimension in bytes. | |
vx_uint32 | scale_x |
Scale of X dimension. For sub-sampled planes this is the scaling factor of the dimension of the plane in relation to the zero plane. Use VX_SCALE_UNITY in the numerator. | |
vx_uint32 | scale_y |
Scale of Y dimension. For sub-sampled planes this is the scaling factor of the dimension of the plane in relation to the zero plane. Use VX_SCALE_UNITY in the numerator. | |
vx_uint32 | step_x |
Step of X dimension in pixels. | |
vx_uint16 | step_y |
Step of Y dimension in pixels. | |
vx_uint16 | stride_x_bits |
Stride in X dimension in bits. Used when stride_x is not an integer number of bytes. | |
Detailed Description
The addressing image patch structure is used by the Host only to address pixels in an image patch. The fields of the structure are defined as:
- dim - The dimensions of the image in logical pixel units in the x & y direction.
- stride - The physical byte distance from a logical pixel to the next logically adjacent pixel in the positive x or y direction.
- scale - The relationship of scaling from the primary plane (typically the zero indexed plane) to this plane. An integer down-scaling factor of shall be set to a value equal to and an integer up-scaling factor of shall be set to a value of . is defined as
VX_SCALE_UNITY
. - step - The step is the number of logical pixel units to skip to arrive at the next physically unique pixel. For example, on a plane that is half-scaled in a dimension, the step in that dimension is 2 to indicate that every other pixel in that dimension is an alias. This is useful in situations where iteration over unique pixels is required, such as in serializing or de-serializing the image patch information.
- See also
vxMapImagePatch
- Note
- For
VX_DF_IMAGE_U1
images it is defined that stride_x == 0 since it is less than one byte. The least significant bit (bit number 0, value 1) in the first byte in the image, is the left-most pixel in the upper left corner, i.e. origo. AVX_DF_IMAGE_U1
image always start on a byte boundary and each row has a stride_y that is a multiple of whole bytes, which means padding bits of undefined value may be present at the end of each row. Imagepatches can only be accessed at a multiple of eight pixels: the x-coordinate must be a multiple of eight. Individual pixel access is also different: the byte at the imagepatch-calculated pointer value is a collection of eight pixels. Each byte can then be masked with the bit-mask1 << (x % 8)
to get individual pixel values (shiftedx
times). See sub_image_access for an example.
The documentation for this struct was generated from the following file:
- docs-6.0.0/amd_openvx/openvx/include/VX/vx_types.h