abseil-duration-addition¶
Check for cases where addition should be performed in the absl::Time
domain.
When adding two values, and one is known to be an absl::Time
, we can infer
that the other should be interpreted as an absl::Duration
of a similar
scale, and make that inference explicit.
Examples:
// Original - Addition in the integer domain
int x;
absl::Time t;
int result = absl::ToUnixSeconds(t) + x;
// Suggestion - Addition in the absl::Time domain
int result = absl::ToUnixSeconds(t + absl::Seconds(x));